Columbia Rowing Brochure

RowForColumbia.com Recruitment website for Columbia University Women's Rowing team. Also created a recruitment print brochure. ...

three.js 3d webgl demo

I have been experimenting with the webgl javascript framework three.js which allows interactive 3d natively in web browsers. It even works great on mobile. Here is a quick demo I whipped up: Pinch to zoom on touch devices. Middle scroll if using a mouse. ...

Retelle Tree Corp Website Redesign

Currently working on redesigning Retelle Tree Corporation's website. The site is currently running on Digital Ocean using Ghost and Node. Full responsive design. Fun fact: I worked as a chainsaw operator for these guys! They do great tree work in Andover, MA. Retelle Tree (a ...

glob the game

glob the game is a project I've been working on off and on for quite a while. It is an ode to all the great side scrolling games I loved as a kid. Jump, slide and hurl your way through many environments with new enemies ...

Node - post twitter favs to tumblr

I always find inspiring art on twitter. I wanted an easy way to keep track of it all. This small node app uses twitter's and tumbler's APIs to automatically post any tweets that I favorite to a tumblr blog. gist of the code: twitterToTumblr the ...

digitizing pocket civ board game

The free, print to play board game Pocket Civ is a very challenging solo civilization experience designed by Scott Slomiany that plays in 30 minutes or less. I've enjoyed playing so much I am working on a digital version in Unity. It has been an ...

Chip Change - game for github Game-Off

Chip Change is a physics puzzle game I created with Unity 4.3 taking advantage of Unity's new Box2D physics. Guide the cartoon computer chips through several tricky levels using wits and good timing! The game was submitted to Github's Game-Off contest. Play it here ...

LD28 - Harpoons on the Moon

Multiplayer arcade style game created using Tasharen Tnet networking and Unity for Ludum Dare 28. Throw your harpoon at other players in a low gravity environment, but make sure to avoid the harpoon trails left by other players! Ludum Dare Page Github Repo ...

Indiecade Mechanics of Sound Notes

Speakers: Dren McDonald (Skulls of the Shogun), Ben Prunty (FTL), Michael Molanari (Soundodger), Austin Wintory (Journey) Dren - Recommends new book Game Audio Culture by Rob Bridgett. Sound is starting to be, and needs to be, a key part of a game’s design from ...

10 Second Topple - Ludum Dare 27 Game

I participated in my second ludum dare weekend game jam and had a blast! The theme was 10 seconds. I wanted to use the challenge to test the new Chipmunk2d physics Unity plugin that I backed on kickstarter. The end result is a game where ...

iOS Experiments with MegaShape

A spline-based 3d mesh deformation tool called MegaShapes caught my eye on the Unity Asset store. I grabbed it and began testing.. It’s very cool. Simple API to access the spline points during runtime. Runs great on my ipad 3! Morphing a tube with ...

LD26 - Bezier Challenge

Won bronze in the Innovation category out of over 700 game entries! Collect the dots by adjusting the landscape of the levels using bezier curves. Created in Unity using Ragespline vector plugin for the graphics. Ludum Dare is a a weekend game dev challenge. the ...